Difference between revisions of "Shot"

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= Description =
= Description =


A basic [[expertise]] skill for long range attack.<br/>
A basic [[expertise]] skill for long range attack.<br/>
Strong against: [[Attack]], [[Spin]], [[Guard]], [[Counter]]&lt;br/>
Strong against: [[Attack]], [[Spin]], [[Guard]], [[Counter]]<br/>
Weak against: [[Dodge]]
Weak against: [[Dodge]]


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==Class 0, Rank 0==
==Class 0, Rank 0==
===Range Shot===
===Range Shot===
Normal attack using projectile weapon.&lt;br/>
Normal attack using projectile weapon.<br/>
Type: Active&lt;br/>
Type: Active<br/>
Affinity: Weapon-based&lt;br/>
Affinity: Weapon-based<br/>
Action Type: Shot&lt;br/>
Action Type: Shot<br/>
Cost: 1 [[Bullet]]
Cost: 1 [[Bullet]]
*This skill is unlocked from the start.
*This skill is unlocked from the start.
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==Class 0, Rank 5==
==Class 0, Rank 5==
===Speed Up1===
===Speed Up1===
A passive skill that increases Speed.&lt;br/>
A passive skill that increases Speed.<br/>
Type: Passive&lt;br/>
Type: Passive<br/>
Affinity: Special&lt;br/>
Affinity: Special<br/>
Action Type: Curative&lt;br/>
Action Type: Curative<br/>
Cost: None
Cost: None


==Class 1, Rank 0==
==Class 1, Rank 0==
===13 Snipe===
===13 Snipe===
Switch skill (can be toggled on/off). Sniping. Accurate strikes raise the rate of critical hits. However, MP regeneration rate and close-range attack is decreased.&lt;br/>
Switch skill (can be toggled on/off). Sniping. Accurate strikes raise the rate of critical hits. However, MP regeneration rate and close-range attack is decreased.<br/>
Type: Switch&lt;br/>
Type: Switch<br/>
Affinity: Special&lt;br/>
Affinity: Special<br/>
Action Type: Curative&lt;br/>
Action Type: Curative<br/>
Cost: None
Cost: None


==Class 2, Rank 0==
==Class 2, Rank 0==
===Gun Maniac===
===Gun Maniac===
Shooting skill learned through training. Passive skill that raises projectile attack.&lt;br/>
Shooting skill learned through training. Passive skill that raises projectile attack.<br/>
Type: Passive&lt;br/>
Type: Passive<br/>
Affinity: Special&lt;br/>
Affinity: Special<br/>
Action Type: Curative&lt;br/>
Action Type: Curative<br/>
Cost: None
Cost: None


==Class 2, Rank 5==
==Class 2, Rank 5==
===Speed Up2===
===Speed Up2===
A passive skill that increases Speed.&lt;br/>
A passive skill that increases Speed.<br/>
Type: Passive&lt;br/>
Type: Passive<br/>
Affinity: Special&lt;br/>
Affinity: Special<br/>
Action Type: Curative&lt;br/>
Action Type: Curative<br/>
Cost: None
Cost: None


==Class 4, Rank 5==
==Class 4, Rank 5==
===Speed Up3===
===Speed Up3===
A passive skill that increases Speed.&lt;br/>
A passive skill that increases Speed.<br/>
Type: Passive&lt;br/>
Type: Passive<br/>
Affinity: Special&lt;br/>
Affinity: Special<br/>
Action Type: Curative&lt;br/>
Action Type: Curative<br/>
Cost: None
Cost: None


==Class 5, Rank 0==
==Class 5, Rank 0==
===Long-Range Shot===
===Long-Range Shot===
Aim accurately, and hit a distant target.&lt;br/>
Aim accurately, and hit a distant target.<br/>
Type: Active&lt;br/>
Type: Active<br/>
Affinity: Weapon-based&lt;br/>
Affinity: Weapon-based<br/>
Action Type: Shot&lt;br/>
Action Type: Shot<br/>
Cost: 1 Bullet&lt;br>
Cost: 1 Bullet<br>


Has Same Range as [[Magic Bullet]]'s Arm Snipe but a horrendous modifier for damage&lt;br>
Has Same Range as [[Magic Bullet]]'s Arm Snipe but a horrendous modifier for damage<br>


==Class 6, Rank 5==
==Class 6, Rank 5==
===Speed Up4===
===Speed Up4===
A passive skill that increases Speed.&lt;br/>
A passive skill that increases Speed.<br/>
Type: Passive&lt;br/>
Type: Passive<br/>
Affinity: Special&lt;br/>
Affinity: Special<br/>
Action Type: Curative&lt;br/>
Action Type: Curative<br/>
Cost: None
Cost: None


==Class 7, Rank 0==
==Class 7, Rank 0==
===Pierce Shot===
===Pierce Shot===
Fire a shot that creates a vacuum behind it. All enemies between the user and the target are damaged. &lt;br/>
Fire a shot that creates a vacuum behind it. All enemies between the user and the target are damaged. <br/>
Type: Active&lt;br/>
Type: Active<br/>
Affinity: Weapon-based&lt;br/>
Affinity: Weapon-based<br/>
Action Type: Shot&lt;br/>
Action Type: Shot<br/>
Cost: 1 Bullet&lt;br>
Cost: 1 Bullet<br>


-Essentially a [[Demolition Dash]] Type [[Line AoE]] skill for gunners.
-Essentially a [[Demolition Dash]] Type [[Line AoE]] skill for gunners.
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==Class 8, Rank 5==
==Class 8, Rank 5==
===Speed Up5===
===Speed Up5===
A passive skill that increases Speed.&lt;br/>
A passive skill that increases Speed.<br/>
Type: Passive&lt;br/>
Type: Passive<br/>
Affinity: Special&lt;br/>
Affinity: Special<br/>
Action Type: Curative&lt;br/>
Action Type: Curative<br/>
Cost: None
Cost: None


==Class 9, Rank 0==
==Class 9, Rank 0==
===Heartbreaker===
===Heartbreaker===
Aims for your enemy's vitals, momentarily lowering their close-range defense.&lt;br/>
Aims for your enemy's vitals, momentarily lowering their close-range defense.<br/>
Type: Active&lt;br/>
Type: Active<br/>
Affinity: Weapon-based&lt;br/>
Affinity: Weapon-based<br/>
Action Type: Shot&lt;br/>
Action Type: Shot<br/>
Cost: MP 8, 1 Bullet&lt;br>
Cost: MP 8, 1 Bullet<br>


This Skill Actually is a Pseudo-Rapid Skill for Shot-Type Gunners, It does not lower close range defense&lt;br>
This Skill Actually is a Pseudo-Rapid Skill for Shot-Type Gunners, It does not lower close range defense<br>


{{ExpertiseBar}}
{{ExpertiseBar}}
[[Category:Expertise]]
[[Category:Expertise]]

Revision as of 13:46, 4 March 2012

Description

A basic expertise skill for long range attack.
Strong against: Attack, Spin, Guard, Counter
Weak against: Dodge

Progression

Requirements to unlock: None.

  • Gains expertise through use of Shot skills.

Skills

Class 0, Rank 0

Range Shot

Normal attack using projectile weapon.
Type: Active
Affinity: Weapon-based
Action Type: Shot
Cost: 1 Bullet

  • This skill is unlocked from the start.

Class 0, Rank 5

Speed Up1

A passive skill that increases Speed.
Type: Passive
Affinity: Special
Action Type: Curative
Cost: None

Class 1, Rank 0

13 Snipe

Switch skill (can be toggled on/off). Sniping. Accurate strikes raise the rate of critical hits. However, MP regeneration rate and close-range attack is decreased.
Type: Switch
Affinity: Special
Action Type: Curative
Cost: None

Class 2, Rank 0

Gun Maniac

Shooting skill learned through training. Passive skill that raises projectile attack.
Type: Passive
Affinity: Special
Action Type: Curative
Cost: None

Class 2, Rank 5

Speed Up2

A passive skill that increases Speed.
Type: Passive
Affinity: Special
Action Type: Curative
Cost: None

Class 4, Rank 5

Speed Up3

A passive skill that increases Speed.
Type: Passive
Affinity: Special
Action Type: Curative
Cost: None

Class 5, Rank 0

Long-Range Shot

Aim accurately, and hit a distant target.
Type: Active
Affinity: Weapon-based
Action Type: Shot
Cost: 1 Bullet

Has Same Range as Magic Bullet's Arm Snipe but a horrendous modifier for damage

Class 6, Rank 5

Speed Up4

A passive skill that increases Speed.
Type: Passive
Affinity: Special
Action Type: Curative
Cost: None

Class 7, Rank 0

Pierce Shot

Fire a shot that creates a vacuum behind it. All enemies between the user and the target are damaged.
Type: Active
Affinity: Weapon-based
Action Type: Shot
Cost: 1 Bullet

-Essentially a Demolition Dash Type Line AoE skill for gunners.

Class 8, Rank 5

Speed Up5

A passive skill that increases Speed.
Type: Passive
Affinity: Special
Action Type: Curative
Cost: None

Class 9, Rank 0

Heartbreaker

Aims for your enemy's vitals, momentarily lowering their close-range defense.
Type: Active
Affinity: Weapon-based
Action Type: Shot
Cost: MP 8, 1 Bullet

This Skill Actually is a Pseudo-Rapid Skill for Shot-Type Gunners, It does not lower close range defense

Expertise
Techniques: Attack • Spin • Rush • Shot • Rapid • Guard • Counter • Dodge • Curative Magic • Destruction Magic • Support Magic • Curse Magic • Talk • Threaten • Taunt • Summon
Knowledges: Occultism • Fusion • Demonology • Weapon Knowledge • Survival Techniques • Psychology • Medical Sciences • Crushing Technique • Mineralogy • Biology • Blades • Sketching • Creation • Crafts • Gun Knowledge • Pursuit • Magic Control • Bless
Chain Expertise: Mastery of Three Forms of Life • Synthesis • Magic Fist • Mitama Demon Growth Science • Curse of the Wretched • Enhancement • Support Bullet • Magic Bullet • Sharpshooter • Rampage • Regal Presence • Conditions of Melee Combat • Conditions of Ranged Combat • Conditions of Magic Combat • Swordsmith • Arms Maker • Craftsmanship